Search found 11 matches

by LSTM
09 Aug 2018, 16:30
Forum: General Discussions
Topic: /// STEAM EARLY ACCESS ON AUGUST 9th! ///
Replies: 17
Views: 1104

Re: /// STEAM EARLY ACCESS ON AUGUST 9th! ///

If we already bought the itch.io version, can we purchase the optimization DLC separately ?
by LSTM
07 Aug 2018, 17:41
Forum: Strategies
Topic: Unreachable branches in your AI
Replies: 3
Views: 328

Re: Unreachable branches in your AI

I didn't know I could contribute to the wiki, I'll make sure to give it a look!

As far as I'm concerned discord does have a search function to browse things, but I totally understand your sentiment.
by LSTM
06 Aug 2018, 16:32
Forum: Strategies
Topic: Unreachable branches in your AI
Replies: 3
Views: 328

Re: Unreachable branches in your AI

Nice tip! Would it be an idea to add this (and the many tips that are drowned out in discord) to a "best practices" / "useful practices" page on the wiki ? I found a lot if already really useful information there. Especially considering the release on the 9th, I'm sure it will se...
by LSTM
03 Aug 2018, 10:31
Forum: Feature Requests
Topic: [Target Filters Selector] "issue" or confusion with NOT logical operator - The solution?
Replies: 15
Views: 448

Re: [Target Filters Selector] "issue" or confusion with NOT logical operator - The solution?

Norljus wrote: Or at least get a warning when something is always true or false.


Since we're on the topic of feature requests.
This would be fantastic, something along the lines of: "This node [tree] is unreachable"
by LSTM
03 Aug 2018, 10:04
Forum: General Discussions
Topic: /// STEAM EARLY ACCESS ON AUGUST 9th! ///
Replies: 17
Views: 1104

Re: /// STEAM EARLY ACCESS ON AUGUST 9th! ///

GFX47 wrote:Itch.io players will get a steam key on release.


That's great to hear! D-day in 6 days!
by LSTM
03 Aug 2018, 10:02
Forum: Bug Reports
Topic: Got a "Data Sync Conflict"
Replies: 9
Views: 300

Re: Got a "Data Sync Conflict"

As far as I know, the game stores your AIs in registry [on windows], and when you log in I guess it compares the server side version with the stored one. Your upgrade to Linux version 10 may have influenced wherever data is being stored.

To be safe I would take the server's data over yours.
by LSTM
02 Aug 2018, 14:33
Forum: Feature Requests
Topic: [Target Filters Selector] "issue" or confusion with NOT logical operator - The solution?
Replies: 15
Views: 448

Re: [Target Filters Selector] "issue" or confusion with NOT logical operator - The solution?

Can confirm not a bug report.
@BenJV4 I actually had the same confusion at first,
This https://wiki.gladiabots.com/index.php?t ... rogramming wiki page helped me build better logic in my AIs.
by LSTM
02 Aug 2018, 09:32
Forum: Strategies
Topic: YAAAAAI (Yet Another All Action Assault AI)
Replies: 7
Views: 1209

Re: YAAAAAI (Yet Another All Action Assault AI)

This is a great post, thanks for sharing!
I should definitely give All Action AIs a try
by LSTM
01 Aug 2018, 14:54
Forum: Feature Requests
Topic: Promotional rewards
Replies: 5
Views: 202

Re: Promotional rewards

A good game (or anything for that matter) will get shared amongst friends/colleagues by simply being good. That is how I got into Gladiabots; a colleague found it fun and decided to share it with the office. I think promotional rewards would only incline players to promote the game for rewards, and ...
by LSTM
25 Jul 2018, 15:31
Forum: General Discussions
Topic: How did you discover Gladiabots?
Replies: 38
Views: 2658

Re: How did you discover Gladiabots?

A friend of mine discovered it on the phone by playing related games.
After enthusiastically telling me about it and a few google searches I discovered it was on PC which got me hooked.

So far, loving the game.
by LSTM
12 Jul 2018, 16:53
Forum: General Discussions
Topic: /// STEAM EARLY ACCESS ON AUGUST 9th! ///
Replies: 17
Views: 1104

Re: /// STEAM EARLY ACCESS ON AUGUST 9th! ///

Congratulations! I've been following the game for a while playing on and off.
Hope it will do great on steam!

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