Search found 4 matches

by PiR
02 Feb 2018, 19:46
Forum: Release candidates
Topic: Alpha 12
Replies: 122
Views: 14516

Re: Alpha 12

RC3 correct all freeze bugs for me, thanks :D But I still have this bug: For "Distance From Closest Enemy" I still have a problem if I use it on an enemy target: If I choose OR or LR or MR it is never true. But if I choose SR it is always true. I think it consider that the closest enemy is...
by PiR
01 Feb 2018, 20:17
Forum: Release candidates
Topic: Alpha 12
Replies: 122
Views: 14516

Re: Alpha 12

Thanks for RC2. I confirm it correct freeze bug for #852000. But I still have a freeze for #852006 and #852056 . For "Distance From Closest Enemy" I still have a problem if I use it on an enemy target: If I choose OR or LR or MR it is never true. But if I choose SR it is always true. I thi...
by PiR
31 Jan 2018, 20:30
Forum: Release candidates
Topic: Alpha 12
Replies: 122
Views: 14516

Re: Alpha 12

I think I have found another bug:
I create a condition for check if an isolated enemy exists:
"If Enemy (Out Of Range From An Enemy) Exists"
But this condition is never true even when an enemy go far from the other ones.
by PiR
31 Jan 2018, 12:05
Forum: Release candidates
Topic: Alpha 12
Replies: 122
Views: 14516

Re: Alpha 12

Hello,
Nice update but I think there is a bug for one match : it freeze at 3:37 and never finish.
I use the android alpha 12 version.
The replay ID is #852000 could you have a look please?

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